Famitsu is more behind than normal. Once the holiday oddness is all worked out and we're back to getting Famitsu's one-week-old data at the same time we get Media Create's new data, I'll probably go back to combining the posts.
Based on the latest Famitsu hardware numbers...
PSP comparisons: After 211 weeks, PSP is where PS2 was at 160.0 weeks (March 23, 2003), where DS was at 94.2 weeks (September 19, 2006), and where GBA was at 143.9 weeks (December 20, 2003).
X360 comparisons: After 159 weeks, X360 is where GCN was at 15.4 weeks (December 26, 2001), where PS3 was at 22.7 weeks (April 13, 2007), and where Wii was at 4.3 weeks (December 26, 2006).
PS3 comparisons: After 111 weeks, PS3 is where PS2 was at 26.3 weeks (August 29, 2000), where PSP was at 55.6 weeks (December 29, 2005), where GCN was at 115.9 weeks (November 29, 2003), and where Wii was at 27.8 weeks (June 9, 2007).
Wii comparisons: After 108 weeks, Wii is where GBA was at 92.2 weeks (December 23, 2002), where DS was at 73.1 weeks (April 24, 2006), where PS2 was at 106.0 weeks (March 10, 2002), and where PSP was at 158.9 weeks (December 22, 2007).
DSi comparisons: After 8 weeks, DSi is where GBASP was at 13.8 weeks (May 17, 2003), and where DSL was at 8.0 weeks (April 23, 2006).
DSL and DSi's first few months have been remarkably similar.
Famitsu Software Stuff
For the most part software things worth pointing out would be continuing trends. However, with Famitsu being more behind the calendar than normal it's pretty unsatisfying to see more of the same with outdated data. There are a couple things of note for the week of 2008-12-15, though.
It's the week where Animal Crossing: City Folk (3281) became the top-selling home console entry of the series.
Now that it has two weeks under its belt, it's more interesting to compare the original and Play on Wii versions of Donkey Kong Jungle Beat. Both were mid-December releases (original: December 16 new: December 11), so time of year doesn't give either a huge advantage. The new Wii version can't compare to the old, but barring a huge plummet or insane legs, this one will probably end up doing a third to a half of what the original did.
Wii Music, like other Nintendo October releases, shows a later rebound of weekly sales. Though without times of years perfectly lined up, it happens to some titles a week or two younger. SMG being a late October release, it happened a few weeks earlier than for mid-October Wii Music.