MC 2008-08-11 and Famitsu 2008-07-28: Things of Note


Based on the latest Famitsu numbers...

PSP comparisons: After 191 weeks, PSP is where PS2 was at 146.4 weeks (December 17, 2002), where DS was at 87.0 weeks (July 30, 2006), and where GBA was at 120.8 weeks (July 11, 2003).

PS3 comparisons: After 91 weeks, PS3 is where PS2 was at 20.5 weeks (July 19, 2000), where PSP was at 52.7 weeks (December 8, 2005), where GCN was at 97.7 weeks (July 24, 2003), and where Wii was at 22.6 weeks (May 3, 2007).

Wii comparisons: After 88 weeks, Wii is where GBA was at 88.0 weeks (November 23, 2002), where DS was at 69.2 weeks (March 27, 2006), where PS2 was at 96.6 weeks (January 3, 2002), and where PSP was at 149.8 weeks (October 19, 2007).

New software groups:
Rhythm Tengoku Gold gets a fast start compared to its predecessor.

Soul Calibur The IVs are the one-week lines that aren't the smallest (which is II Xbox).

Other stuff:

Dragon Quest V DS's total remains lower than PS2's, but its third week number is ever so slightly higher. Better legs? They'd have to be significantly better to get far in catching up with the PS2 version's lead, though.

Fatal Frame IV's debut puts it way in the... middle.

Based on the latest Media Create numbers...

DS vs PSP: Weekly shares of 55.0 / 45.0, DS's strongest since the first week of the year. This brings total shares to 69.5 / 30.5. If DS stopped selling and PSP continued at this week's rate, it would catch up in 202.0 weeks (July 2, 2012).

PS3 vs Wii: Weekly shares of 17.7 / 82.3, Wii's strongest since two weeks before MGS4. This brings total shares to 25.6 / 74.4. If Wii stopped selling and PS3 continued at this week's rate, it would catch up in 381.3 weeks (December 9, 2015).

On week 33 of the year Wii passes 2 million. It did this last year on week 27.

DS also passes 2 million on week 33. It did this last year on week 14.

This was a holiday week in Japan, so almost everything was up by varying degrees. The exception: Xbox 360 returning to Earth from its Vesperia leap.


1 comment:

PL said...

I love these posts JJ, especially the specific software trends for games in a series. It really helps to make/keep realistic expectations.

Eventually, you could start producing them for games that are about to launch for predictive purposes.

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